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| class Solution { public: bool isBoomerang(vector<vector<int>>& points) { int x1 = points[1][0]-points[0][0],y1 = points[1][1]-points[0][1]; int x2 = points[2][0]-points[1][0],y2 = points[2][1]-points[1][1]; int cross = x1 * y2 - x2 * y1; if(cross == 0)return false; return true; } };
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